AI Insights · Timothy · January 2023
Top 5 Adventure Games on Android in Kuwait Q4 2022
In Q4 2022, the top 5 adventure games in Kuwait on Android saw varied trends in downloads, revenue, and active users. Genshin Impact: Natlan Launch led in revenue while Tower of Fantasy saw significant fluctuations.
The fourth quarter of 2022 saw interesting performance dynamics among the top 5 adventure games on the Android platform in Kuwait. Here are the insights based on data from Sensor Tower:
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a consistent trend in both revenue and active users. Weekly revenue peaked at around $2.8K in late October and maintained a strong presence, ending the quarter with approximately $2.2K in the final week of December. Downloads were relatively stable, averaging around 200 per week towards the end of the quarter. The game’s active user base started at 5.2K in late September and showed slight fluctuations, closing the quarter at around 4.6K.
Tower of Fantasy by Level Infinite experienced significant fluctuations in revenue. The game saw its highest weekly revenue of approximately $3.6K in late November, while other weeks varied considerably, ranging from $246 to $1.6K. Downloads remained modest, averaging around 30 per week, with active users hovering around 120.
Summoners War from Com2uS had a steady revenue stream, peaking at approximately $1.9K in late October and again in late December. Weekly downloads were low, often in the single digits, but the game maintained a steady active user base of around 450 to 500 throughout the quarter.
Ni no Kuni: Cross Worlds by Netmarble showed a mixed performance. The game’s revenue peaked at around $975 in mid-October and experienced a significant drop, reaching as low as $142 in mid-December before rising again to $598 in the final week. Downloads were minimal, with some weeks recording no new downloads. Active users started at 78 and experienced a slight decline, ending the quarter at 60.
Epic Seven from Smilegate Holdings, Inc. showed a steady performance in revenue and active users. Weekly revenue peaked at $613 in late November, with other weeks averaging around $300. Downloads were also consistent, averaging around 10 per week. The game maintained a steady active user base of around 70 to 80 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.